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AI Insights · Timothy · January 2022

Top 5 Chibi Games on Android in Serbia - Q4 2021

Explore the performance of the top 5 Chibi games on the Android platform in Serbia during Q4 2021, with insights on downloads and revenue trends.

Top 5 Chibi Games on Android in Serbia - Q4 2021

During the fourth quarter of 2021, the top 5 Chibi games on the Android platform in Serbia showcased varied performance metrics. Here’s a detailed look at their weekly downloads and revenue trends.

Pou experienced fluctuations in both downloads and revenue. Weekly downloads saw a steady increase, peaking at around 2K in late October. However, there was a noticeable decline towards mid-December, with the downloads dropping to approximately 1.1K before recovering to 1.6K by the end of the quarter. Revenue for Pou showed a significant spike in the week of October 25, reaching $25, but remained relatively low for the rest of the quarter, with minor peaks and troughs.

Fluvsies - A Fluff to Luv demonstrated a consistent upward trend in weekly downloads. Starting from about 941 downloads at the end of September, the game saw a gradual increase, reaching a peak of 1.5K by the end of December. Despite these positive download numbers, the game did not generate any revenue during this period.

Moy 7 - Virtual Pet Game showed mixed download trends throughout the quarter. The game started with 1.2K downloads in late September, faced a dip in early October, and then again saw higher numbers mid-quarter, peaking at about 1.4K in early November. By the end of December, downloads had slightly decreased to around 793. Similar to Fluvsies, Moy 7 did not generate any revenue during Q4 2021.

Fluvsies Pocket World had a relatively stable download trend with minor fluctuations. The game started with 683 downloads in late September and maintained a consistent performance, peaking at 789 downloads by the end of December. Like its counterpart, Fluvsies Pocket World did not generate any revenue during this quarter.

Lastly, Catch the Candy: Fun puzzles saw variable download numbers. The game started with 400 downloads at the end of September, peaked at 904 in early November, and then gradually declined to around 475 by the end of December. There was no revenue generated by this game during the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022